


In 1985, Feng-hsiung Hsu created ChipTest, a chess computer that set the stage for later efforts.īy 1988, a CMU team including Hsu created a system that beat an international master. After Fredkin's initial challenge in 1980, a team from Bell Labs created a chess computer in 1981 that beat a chess master. It was an extremely long road to victory. That's exactly what Deep Blue did in May, 1997. An artificial intelligence pioneer, Fredkin challenged fellow computer scientists to create a computer that could beat the best human chess player in the world. It was the Fredkin Prize, created by Carnegie Mellon University (CMU) professor Edward Fredkin in 1980. On July 29, 1997, IBM researchers were awarded a $100,000 prize that had gone unclaimed for 17 years.
